AI Insights · Timothy · April 2025
Top Down Games Performance on Unified Platform in Brazil Q1 2025
Explore the performance trends of top down games in Brazil during Q1 2025, highlighting downloads, revenue, and active users.
In the first quarter of 2025, the top down games category in Brazil showed notable trends across both iOS and Android platforms. Here's a closer look at the performance of the top five games, based on data from Sensor Tower.
Brawl Stars by Supercell saw fluctuations in its weekly revenue, starting strong at approximately $370K in late December, then dropping to around $174K by mid-February. Downloads began at 224K and gradually declined to 105K by the end of March. Weekly active users showed a downward trend from 9.3M to 7.7M.
Travel Town - Merge Adventure from Moon Active experienced consistent weekly revenue, maintaining figures between $125K and $154K. Downloads peaked at 74K in mid-January and settled around 45K by the quarter's end. Active users remained steady, hovering around 200K.
Pokémon TCG Pocket by The Pokemon Company had a notable increase in revenue, reaching $219K in late January, with fluctuations thereafter. Downloads started at 433K, decreasing to 101K by the end of March. Active users experienced a slight decline from 1.6M to 1.3M.
Whiteout Survival by Century Games Pte. Ltd. maintained a stable revenue, peaking at $149K in late January. Downloads were relatively low, starting at 34K and decreasing to 20K by the end of the quarter. Active users increased slightly from 126K to 120K.
Lastly, League of Legends: Wild Rift from Riot Games showed a decline in revenue from $156K in early January to $59K by late March. Downloads fluctuated, starting at 28K and ending around 21K. Active users decreased from 416K to 307K.
For more detailed insights, visit Sensor Tower's comprehensive analytics platform.